The third edition of Morocco Gaming Expo (MGE) wrapped up in Rabat on 24 May, marking the conclusion of what is now the largest video game gathering ever held on the African continent. Inaugurated under the High Patronage of His Majesty King Mohammed VI and opened by Crown Prince Moulay El Hassan, the event ran for five days at the Sofitel Jardin des Roses and brought together participants from 24 countries, 100 exhibitors, 86 speakers, and 27 developers showing 32 games.

The growth trajectory of the event has been remarkable. MGE drew 41,845 visitors from 17 countries in 2024, and 72,623 from 18 countries in 2025.

This year’s theme, “Moroccan Talent,” was reflected in the developer showcase itself. Among the titles on display was the first commercial release from KasbahLab, the latest project from Ivalys Studio currently selected for an international development programme and pitching to global publishers and Uncursed by AJB Studio. There is a clear effort to highlight projects rooted in local realities and storytelling. Notable examples include Dizzy Gaming, which developed the first game by Moroccan rapper Dizzy Dros, a GTA‑inspired experience set in Casablanca where players follow the artist’s journey to produce an album, as well as studios like Ivalice and KasbahLab

The guest of honour was Erin Roberts, Chief Development Officer at Cloud Imperium Games, whose credits span Wing Commander, the LEGO franchise, Star Citizen, and Squadron 42. His presence in Rabat carried a clear signal: international attention toward Morocco’s ecosystem is real and growing. Delegations from KRAFTON, Epic Games, and Merak Capital were also in attendance, alongside recently signed industry partnerships with Proxy Planet, Garena, and TA Publishing.

The event also recognised emerging creators through the Inwi Challenge, a gamification design competition tied to major Moroccan companies. The winner received a cash prize and a confirmed slot at Gamescom 2026 in Cologne a direct bridge from the Moroccan competition circuit to the world’s largest gaming trade show.

The backdrop to all of this is a sector that has moved fast. Morocco’s gaming industry has generated $227 million in revenue, according to 2025 figures from the Ministry of Youth, Culture and Communication (MJCC), with 100 gaming startups now active up 900% since 2022. The state has set a target of 10,000 jobs by 2030 and a longer-term ambition to capture 1% of global gaming revenues a goal that, given the pace of the last four years, no longer looks like a stretch.